Re: Transl//ang-pl/
: 05 maja 2005, 17:48
Mam problem. Mianowicie nie moge przetlumaczyć pewnego fragmentu tekstu. CHodzi o nie przetlumaczenie tekstu toczka w toczkę, tylko jakos ze zrozumieniem - czego ja nie potrafię. WIęc prosze was. O inteligentni ... Przetłumaczcie na ojczysty jeż
yk polski...
Tekst Ang :
Finally, on the less cosmic subject of planetary maps (for more information about the Innovations comics and the Clarecraft models mentioned below, read the alt.fan.pratchett Frequently Asked Questions files, available from the Pratchett Archives):
"The map of the Discworld in the Innovations comic is just an artist's squiggle. The surface of the Discworld in the Clarecraft model is... er... rather amazingly close to my idea, although the vertical dimension is hugely exaggerated. And Stephen Briggs, having just sent off the 'definitive' map of Ankh-Morpork, has said that he can deduce a map of the Disc. Fans have also sent me fairly accurate maps. Once you work out that the Circle Sea is rather similar to the Med, but with Ephebe and Tsort and Omnia and Djelibeybi (and Hersheba, one of these days) all on the 'north African' coast, Klatch being 'vaguely Arabic' and Howondaland being 'vaguely African' it's easy.
But all maps are valid."
"I've never thought that any parts of Discworld corresponded exactly to places on Earth. Lancre is 'generic Western Europe/US rural', for example -- not the Ozarks, not the North of England, but maybe with something of each.
The Sto Plains are 'vaguely Central European'; Klatch, Ephebe, Tsort, etc, are all 'vaguely Southern European/North African'.
Genua was designed to be a 'Magic Kingdom' but in a New Orleans setting -- I hope the voodoo, cooking etc. made that reasonably obvious. Genua and the other countries mentioned in Witches Abroad are all on the other side of the Ramtops, which more or less bisect the continent.
As far as the Ankh-Morpork map is concerned, we've decided to get it right at a point in time. In any case, it's a developing city; the city of Guards! Guards! has evolved some way from the one in The Colour of Magic."
Tekst Ang :
Finally, on the less cosmic subject of planetary maps (for more information about the Innovations comics and the Clarecraft models mentioned below, read the alt.fan.pratchett Frequently Asked Questions files, available from the Pratchett Archives):
"The map of the Discworld in the Innovations comic is just an artist's squiggle. The surface of the Discworld in the Clarecraft model is... er... rather amazingly close to my idea, although the vertical dimension is hugely exaggerated. And Stephen Briggs, having just sent off the 'definitive' map of Ankh-Morpork, has said that he can deduce a map of the Disc. Fans have also sent me fairly accurate maps. Once you work out that the Circle Sea is rather similar to the Med, but with Ephebe and Tsort and Omnia and Djelibeybi (and Hersheba, one of these days) all on the 'north African' coast, Klatch being 'vaguely Arabic' and Howondaland being 'vaguely African' it's easy.
But all maps are valid."
"I've never thought that any parts of Discworld corresponded exactly to places on Earth. Lancre is 'generic Western Europe/US rural', for example -- not the Ozarks, not the North of England, but maybe with something of each.
The Sto Plains are 'vaguely Central European'; Klatch, Ephebe, Tsort, etc, are all 'vaguely Southern European/North African'.
Genua was designed to be a 'Magic Kingdom' but in a New Orleans setting -- I hope the voodoo, cooking etc. made that reasonably obvious. Genua and the other countries mentioned in Witches Abroad are all on the other side of the Ramtops, which more or less bisect the continent.
As far as the Ankh-Morpork map is concerned, we've decided to get it right at a point in time. In any case, it's a developing city; the city of Guards! Guards! has evolved some way from the one in The Colour of Magic."